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Автор: Alexander Mirov |
Издательство: Издательские решения |
Cтраниц: 1 |
Формат: FB2.ZIP,FB3,EPUB,IOS.EPUB,TXT.ZIP,RTF.ZIP,A4.PDF,A |
Размер: 0 |
ISBN: 978-5-04-098200-4 |
Качество: excellent |
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Описание:
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In the general mass of digital content, the «Games» segment brings the maximum revenue and has long been ahead of others: video, music and e-books. And if in 2015, predicted the approximation of the revenue figures from video games to revenues from the sports industry, then in 2018 all analysts unanimously concluded: beyond this segment – the future.
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Просмотров: 86 Пресс - релиз
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